Rahayu, E. T., Amin, L. H., Gunawan, H., & Hawary, A. R. R. N. A. (2024). The effect of using game-based learning (bamboozle) on the learning motivation of fourth grade students at Madrasah Ibtidaiyah Payungan, Kaliwungu District, Semarang Regency. At Turots: Jurnal Pendidikan Islam, 6(2), 519–528. https://doi.org/10.51468/jpi.v6i2.724