Rahayu, E. T. (2024) “The effect of using game-based learning (bamboozle) on the learning motivation of fourth grade students at Madrasah Ibtidaiyah Payungan, Kaliwungu District, Semarang Regency”, At Turots: Jurnal Pendidikan Islam, 6(2), pp. 519–528. doi: 10.51468/jpi.v6i2.724.